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DISASTER MANAGEMENT
Glitzy Russian TV drama brings Chernobyl to new generation
by Staff Writers
Moscow (AFP) Oct 14, 2014


"The Evil Within" video game crafted to be scary fun
San Francisco (AFP) Oct 14, 2014 - Horror genre video game master Shinji Mikami is throwing open a door to wickedly crafted terror with the Tuesday release of "The Evil Within."

The Japanese video game designer known for the hit "Resident Evil" franchise has taken survival horror back to its roots with his new title being published by Bethesda Softworks.

"It is about scarcity of resources; overcoming your fear, and managing to stay alive just a little bit longer," Bethesda vice president Pete Hines said of the game making its debut in time for Halloween as well as the year-end holiday shopping season.

"It is not just blood and guts and intensity of combat, but the need to run away."

Players are cast in the role of a police detective mysteriously caught in a deranged world while investigating a mass murder.The character must face "unimaginable terror" while trying to uncover an evil force behind what is happening.

"Highly-crafted environments, horrifying anxiety, and an intricate story are combined to create an immersive world that will bring you to the height of tension," Bethesda promised while describing the game.

The struggle to survive in the game involves a distorted reality with horrid creatures posing perils at unexpected moments, and lots of traps.

- Fun being scared -

"There is a fun to being scared," Hines said while discussing the popularity of the horror genre with AFP.

"Horror in general, not just games, is interesting to people because of the emotional thrill."

Video games can deliver more intensely frightening moments because players are in control of characters, whether it be slowly opening a door or desperately scrounging for a bullet to put in the chamber of an empty gun at a desperate moment.

"With a film, you might have to cover your eyes and fight the urge to look through your fingers," Hines said.

"In a game, you don't have that luxury. If you do that, you are dead."

Games also come with the exhilaration and pride of having used wits and what the virtual world provides to overcome fears and scary creatures.

In keeping with Mikami's style, players are kept a little off balance regarding where the story is taking them, according to Bethesda.

"Mikami believes good survival horror isn't black and white," Hines said.

The game is priced at $60 for its release in many countries on Tuesday, with versions tailored for play on current and previous versions of Xbox and PlayStation consoles as well as on personal computers powered by Windows software.

A group of teenagers wanders through abandoned classrooms, clambers up a rusted wheel and stands on the roof of an apartment block topped with letters reading "Glory to the Communist Party of the Soviet Union".

The eerie scenes come from "Chernobyl. The Exclusion Zone", a new Russian teen drama that retells the story to a generation with no memories of the world's worst civilian nuclear disaster, in 1986.

Using lavish computer-generated imagery rarely seen on Russian television, the show airing from this month follows a group of teenagers on a roadtrip to Pripyat, the nuclear plant workers' town evacuated after the disaster.

The series of eight spooky, hour-long episodes was made by TNT, a youth-oriented channel aimed at an 18 to 30-year-old audience that normally airs stand-up comedy, sitcoms and reality shows.

"I wanted to tell the story of this to an audience ... that doesn't have such a personal sense of empathy," said co-writer and producer Yevgeny Nikishov, himself only seven when the accident occurred.

A nuclear explosion triggered by a test shutdown led to radioactive fallout being carried by winds over northern neighbour Belarus and across the then "Iron Curtain" into Western Europe, in a disaster initially covered up by the Soviet authorities.

While only two people were killed in the blast, 28 rescue workers died of radiation in the following three months, the UN atomic agency says. And more than 25,000 cleanup workers, known as "liquidators", have died since the disaster, according to official Ukrainian figures.

But the true scale of the death toll directly attributable to the disaster remains the subject of bitter scientific debate.

- 'Mysterious' -

The TV show includes footage filmed in the ghost town of Pripyat, 110 kilometres (69 miles) from Kiev, where radiation levels are still high and authorities control access to the overgrown streets.

The story centres on five Moscow teenagers who set off to Chernobyl together, their motivations varying from stolen money to family secrets -- or just the chance of "getting lucky".

"If you go, maybe you won't be a virgin any more," one of the teenage girls, Anya, whispers to nerdy Gosha, who promptly steals his grandfather's Volga car for the trip.

Teenagers at a gala screening at a Moscow cinema admitted they knew little about Chernobyl.

"There was a nuclear explosion -- that's all (I know)" said 13-year-old Nikita, bursting out laughing.

He said he enjoyed the episodes in Pripyat but found the build-up "boring", adding: "You could see where they used computer graphics."

"I know what happened: there was a nuclear explosion and all the buildings --," 15-year-old Yana hesitated, before adding: "There was radiation."

She praised the show as well-acted and "mysterious."

It includes a cartoon sequence explaining that "once upon a time, so long ago that no one remembers, there was a country called the Soviet Union."

The makers also slip in nuggets of history.

"We don't stuff you with historical facts -- first this happened, then that -- you just find out things through us," said actress Kristina Kazinskaya, who plays one of the teenagers.

In one scene, the gang drives past a village that was buried after the accident in an experiment to contain the contamination.

In another, the gang's leader, Pasha, emotionally recounts how locals, not realising the seriousness of the accident, gathered to watch the fire at the plant.

- 'Chernobyl in people's heads' -

"They just stood on the bridge and watched and the wind blew tonnes of radioactive fuel at them," he said.

In another scene that rings true for teens, Gosha calmly snaps pictures on his iPad as they visit an abandoned school.

The story of the manmade disaster has had a huge influence on popular culture and legends have grown up about the exclusion zone around the plant, which has been left to grow wild since 1986, becoming a kind of open-air museum to the late Soviet era.

A subculture of extreme thrill-seekers explores the area and artists have graffitied the buildings with child-like figures, as seen in the show.

Pripyat was the setting for a popular video game, S.T.A.L.K.E.R. developed in Ukraine, while film director Alexander Mindadze's "Innocent Saturday" in 2012 told the story of people trying to escape after the explosion.

The show's makers argued that it is not disrespectful to those who died or the horrific scale of the accident.

"I think we treated the real parts of this story with huge attention and deference," said Alexander Dulerain, TNT channel's chief producer.

And it was not intended to be a documentary, writer Nikishov stressed.

"The film's not about the real problems, the social problems of the disaster at the nuclear power station.

"It's more about the image of Chernobyl in people's heads."

.


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